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StudioLive 16.0.2 - Can I Stream/Broadcast using the 16.0.2?

Reviewed April 20, 2021

 

First, it's important to note a main functional difference between Recording software (DAWs) and Live-Streaming software:

Most Streaming software will only accept two (2) USB channels for their Input to the feed or Live-Stream.

More specifically, Streaming software will only accept USB Send 1 and USB Send 2 (no exceptions without 3rd-party rerouting software) from the StudioLive or other USB Interfaces, mixers, etc.

By default, USB 1/2 are set to receive their audio from Inputs 1 and 2 of the StudioLive.

 

Unlike the Series III and AI/RM generations of StudioLive mixers,

the StudioLive 16.0.2 does not feature a built-in menu for soft-patching USB Sends/Returns to other channels.

For the 16.0.2, these are fixed to have 1-to-1 input/output over USB with USB Channels 17/18 as the dedicated  channels for the Main L/R mix.

(Please note: Aux Outputs are not digitally routable over USB for the StudioLive 16.0.2)

 

For more information on Streaming over USB/Firewire with Series III and AI/RM StudioLives, please see the following articles:

>StudioLive Series III - How to setup my StudioLive for Streaming Online (USB)

>StudioLive AI/RM Mixers - Streaming through Firewire with Windows 10 (WDM routing)

 

There are two methods for Streaming Output-audio with the StudioLive 16.0.2:

 

Using a dedicated 2-channel USB Audio Interface.

First, you can physically the connect the XLR or TRS Left/Right outputs into a 2-Channel USB Interface. Then, select the USB Interface as your Audio Device for your streaming software.

Since the Interface only has two channels, it would send the audio from your connected StudioLive output into the software on USB 1/2 via the Interface's Inputs 1 and 2.

 

Hard-patching back into the StudioLive's Input 1 and Input 2.

The other method is to hard-patch/loop the physical outputs you wish to broadcast back into Channels 1/2 of the StudioLive 16.0.2. Since the Broadcast software will only see those 2 channels anyway, the software would receive audio from the connected Output channels.

 

NOTE: To avoid a feedback loop, it is strongly recommended that channels 1/2 be turned down or muted. Channels will still pass their input signal over USB into the streaming software.

 

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Please contact PreSonus Technical Support by creating a Support Ticket at My.PreSonus.com/Support for further assistance.

>How to create a support ticket<

 

 

 

 

 

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